39 problems found
In this question, you need not consider issues of convergence.
Solution:
The unit circle is the circle with radius 1 and centre the origin, \(O\). \(N\) and \(P\) are distinct points on the unit circle. \(N\) has coordinates \((-1, 0)\), and \(P\) has coordinates \((\cos\theta, \sin\theta)\), where \(-\pi < \theta < \pi\). The line \(NP\) intersects the \(y\)-axis at \(Q\), which has coordinates \((0, q)\).
Solution:
A triangular prism lies on a horizontal plane. One of the rectangular faces of the prism is vertical; the second is horizontal and in contact with the plane; the third, oblique rectangular face makes an angle \(\alpha\) with the horizontal. The two triangular faces of the prism are right angled triangles and are vertical. The prism has mass \(M\) and it can move without friction across the plane. A particle of mass \(m\) lies on the oblique surface of the prism. The contact between the particle and the plane is rough, with coefficient of friction \(\mu\).
The origin \(O\) of coordinates lies on a smooth horizontal table and the \(x\)- and \(y\)-axes lie in the plane of the table. A smooth sphere \(A\) of mass \(m\) and radius \(r\) is at rest on the table with its lowest point at the origin. A second smooth sphere \(B\) has the same mass and radius and also lies on the table. Its lowest point has \(y\)-coordinate \(2r\sin\alpha\), where \(\alpha\) is an acute angle, and large positive \(x\)-coordinate. Sphere \(B\) is now projected parallel to the \(x\)-axis, with speed \(u\), so that it strikes sphere \(A\). The coefficient of restitution in this collision is \(\frac{1}{3}\).
The polar curves \(C_1\) and \(C_2\) are defined for \(0 \leqslant \theta \leqslant \pi\) by \[r = k(1 + \sin\theta)\] \[r = k + \cos\theta\] respectively, where \(k\) is a constant greater than \(1\).
Let \(n\) be a positive integer. The polynomial \(\mathrm{p}\) is defined by the identity \[\mathrm{p}(\cos\theta) \equiv \cos\big((2n+1)\theta\big) + 1\,.\]
Let \(\mathbf{M} = \begin{pmatrix} a & b \\ c & d \end{pmatrix}\) be a real matrix with \(a \neq d\). The transformation represented by \(\mathbf{M}\) has exactly two distinct invariant lines through the origin.
A rectangular prism is fixed on a horizontal surface. A vertical wall, parallel to a vertical face of the prism, stands at a distance \(d\) from it. A light plank, making an acute angle \(\theta\) with the horizontal, rests on an upper edge of the prism and is in contact with the wall below the level of that edge of the prism and above the level of the horizontal plane. You may assume that the plank is long enough and the prism high enough to make this possible. The contact between the plank and the prism is smooth, and the coefficient of friction at the contact between the plank and the wall is \(\mu\). When a heavy point mass is fixed to the plank at a distance \(x\), along the plank, from its point of contact with the wall, the system is in equilibrium.
You may assume that all infinite sums and products in this question converge.