The axles of the wheels of a motorbike of mass \(m\) are a distance \(b\) apart. Its centre of mass is a horizontal distance of \(d\) from the front axle, where \(d < b\), and a vertical distance \(h\) above the road, which is horizontal and straight. The engine is connected to the rear wheel. The coefficient of friction between the ground and the rear wheel is \(\mu\), where \(\mu < b/h\), and the front wheel is smooth. You may assume that the sum of the moments of the forces acting on the motorbike about the centre of mass is zero. By taking moments about the centre of mass show that, as the acceleration of the motorbike increases from zero, the rear wheel will slip before the front wheel loses contact with the road if \[ \mu < \frac {b-d}h\,. \tag{*} \] If the inequality \((*)\) holds and the rear wheel does not slip, show that the maximum acceleration is \[ \frac{ \mu dg}{b-\mu h} \,. \] If the inequality \((*)\) does not hold, find the maximum acceleration given that the front wheel remains in contact with the road.
Solution:
In a game, I toss a coin repeatedly. The probability, \(p\), that the coin shows Heads on any given toss is given by \[ p= \frac N{N+1} \,, \] where \(N\) is a positive integer. The outcomes of any two tosses are independent. The game has two versions. In each version, I can choose to stop playing after any number of tosses, in which case I win £\(H\), where \(H\) is the number of Heads I have tossed. However, the game may end before that, in which case I win nothing.
Solution:
Four children, \(A\), \(B\), \(C\) and \(D\), are playing a version of the game `pass the parcel'. They stand in a circle, so that \(ABCDA\) is the clockwise order. Each time a whistle is blown, the child holding the parcel is supposed to pass the parcel immediately exactly one place clockwise. In fact each child, independently of any other past event, passes the parcel clockwise with probability \(\frac{1}{4}\), passes it anticlockwise with probability \(\frac{1}{4}\) and fails to pass it at all with probability \(\frac{1}{2}\). At the start of the game, child \(A\) is holding the parcel. The probability that child \(A\) is holding the parcel just after the whistle has been blown for the \(n\)th time is \(A_n\), and \(B_n\), \(C_n\) and \(D_n\) are defined similarly.
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